Duarte Duque

 

 

Office: 1.02

Email: dduque@ipca.pt

Keywords: Image Processing; Pattern Recognition; Computer Graphics

 

 

About

Duarte Duque is the director of the bachelor’s degree in Digital Games Development Engineering, at the Polytechnic Institute of Cávado and Ave, and member of the steering committee of the International Conference on Serious Games and Applications for Health (SeGAH).
Duarte is graduated in Industrial Electronic Engineering from the University of Minho, and gained his Ph.D. in 2009 at the same institution, working in the development of algorithms for automatic prediction and detection of abnormal behaviors observed by video surveillance cameras.
In 2008 he founded the EXVA – Experts in Video Analysis, a spin-off from the University of Minho, a company devoted to research and development in the areas of computer vision and human-machine interaction.
His research is focused on Image Processing, Pattern Recognition, and Computer Graphics.

Publications

   

Projects

  • Title: TESTOR       More info: link
  • Position: Researcher
  • Reference: SAICT-POL/26167/2016   Date: 2017 to 2019
  • Buget: 125,242.43 Euro

 

 

  • Title: SIDIC       More info: link
  • Position: PI | Researcher
  • Reference: NORTE-07-0202-FEDER-021584   Date: 2011 to 2014
  • Buget: 338,820.14 Euro

 

 

 

Master Students

  • José Manuel Silva Vilaça – “Integração de Sistemas de Diagnóstico em Jogos Digitais. Estudo de Caso: Diagnóstico LEA”, Master’s Degree in Digital Game Development Engineering.
  • Mário João Alves do Vale – “Pattern & Shape Recognition”, Master’s Degree in Digital Game Development Engineering.
  • João Filipe Pereira Delgado – “Maze Generator Web Service”, Master’s Degree in Digital Game Development Engineering.
  • André Marques Mateus Cardeira – “A not serious game, serious game”, Master’s Degree in Digital Game Development Engineering.
  • Paulo Xavier Graça Amaral – “Métricas e Análise de Desempenho de E-Sports”, Master’s Degree in Digital Game Development Engineering.
  • David Carvalho Marques – “Extensão do algoritmo $N para reconhecimento de Gestos a 3 Dimensões”, Master’s Degree in Digital Game Development Engineering.
  • Pedro Miguel Pereira Silva – “Autómatos celulares para a geração de Dungeons 3D”, Master’s Degree in Digital Game Development Engineering.
  • Mariana Inês de Lemos Lima – “A IMPORTÂNCIA DA ILUSTAÇÃO/ARTWORK NO CONTEXTO DOS VIDEOJOGOS”, Master’s Degree in Illustration and Animation.
  • Joana Isabel Pousada da Rocha Almeida – “Na rua de Fali – O contributo da ilustração e animação numa aplicação digital para intervenção terapêutica”, Master’s Degree in Illustration and Animation.